Wolfire, developer of Overgrowth, managed to create a lot of buzz for its game before it was even released – in fact, the game still isn’t out, but John Graham, one of four people on the team, says that it doesn’t matter. You can and should create buzz as an indie even if your game isn’t finished. “When you’re beginning a company you have to figure out how you want to approach that issue,” he …
Popularity: 1% [?]

Sorry you must register to comments in this post