“We took some pretty different aesthetic choices on this game, and it wasn’t easy to bring it to where we are today,” said Jonathan Jacques-Belletete, art director of Eidos Montreal. “We started from nothing, literally,” he said, referencing the fact that there were 5 people in the dev team initially. The first thing they did [...]
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GDC: Creating Deus Ex Human Revolution’s Cybernetic Renaissance




(No Ratings Yet)GDC: Grasshopper’s Akira Yamaoka Talks Audio Techniques




(No Ratings Yet)Akira Yamaoka, famed for his Silent Hill soundtracks, today discussed his thoughts on sound design, informed by his 20 year career of making music and games. Orginally, he went to design school, and that’s how he came into the game world. But he loved both games and audio, so he wanted wanted to do both. [...]
GDC: R.A. Salvatore On Building Worlds, Copernicus




(No Ratings Yet)R.A. Salvatore, the popular fantasy author best-known for his Forgotten Realms novels starring Drow Elf Drizzt Do’Urden. For the past several years, he’s been working with Curt Schilling’s 38 Studios to produce a game codenamed Copernicus, an MMO. With the disclaimer “I’m not here to tell you how to create a world. I am certainly [...]
GDC: Hecker’s Nightmare Scenario – A Future Of Rewarding Players For Dull Tasks




(No Ratings Yet)It’s possible that an over-reliance on metrics-driven design and extrinsic rewards for in-game actions could lead to a future of “designing shitty games that you have to pay people to play,” warns independent developer Chris Hecker. Hecker, who is currently working on the espionage-themed multiplayer game SpyParty, presented his hypothetical “nightmare self-fulfilling scenario” as part [...]
NPD: February Down 15 Percent On Lagging Unit Sales, Constrained Wii




(No Ratings Yet)Though revenues were down across the board year-on-year, February 2010 releases achieved big numbers, with 2K Games’ BioShock 2 for the Xbox 360 leading the chart — though last fall’s big hits, such as Call of Duty: Modern Warfare 2, are still represented by strong sales. According to the NPD Group, year on year, overall [...]
Sony: 13 Million PS3s Sold By March’s End Despite ‘Tight’ Inventory




(No Ratings Yet)Hardware constraints dragged on February’s NPD results, but PlayStation 3 saw unit sales up 30 percent year over year — and though Sony is facing supply constraints, it still plans to make a major sales milestone by the end of the month. “There continues to be incredible demand for PlayStation 3, but tight inventory is [...]
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